Troy Innocent / one step at a time like this / Millipede

Melbourne is transformed into a playable city through an inventive blend of live art, game design and public art. People and place are connected at 64 locations across the city via augmented reality encounters capturing different ways of being. These experiences re-imagine Melbourne's identity as expressed through its creative, linguistic, cultural, social and urban diversity.

Register for playtesting!

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Follow us to join our urban playtest in November 2019: instagram + twitter

Download our press kit here:
PAX Rising images
64 Ways of Being gameplay
64 Ways of Being statement